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A comment on MMO Architecture: Optimizing Server Performance with Lockless Queues. Parent comment
Regarding DBs...MMOs don't rely on them that much, it's safe to have everything in memory and persiste from time to time, and if it goes down, you just pull the backup and are good to go.
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Regarding DBs...MMOs don't rely on them that much, it's safe to have everything in memory and persiste from time to time, and if it goes down, you just pull the backup and are good to go.