Re:Show HN: I've made a Monte-Carlo raytracer for glTF scene...
by holoduke on Thursday December 26, 2024 @06:07PM
(#42518582)
Its still hard to do realtime. You need so much gpu memory that a second GPU must be used at least today. The question is what gets achieved quicker. Hard calculated simulation or AI post processing. Or maybe a combination?
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