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Re:Show HN: I've made a Monte-Carlo raytracer for glTF scene... by TuringTest on Thursday December 26, 2024 @01:29PM (#42516815)
Yeah but that has something to do with

1) commercial hardware pipelinea being improved for decades in handling 3D polygons, and

2) graphical AI models are trained on understanding natural language in addition to rendering.

I can imagine a new breed of specialized generative graphical AI that entirely skips language and is trained on stock 3D objects as input, which could potentially perform much better.

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