Instead people think players have this enormous cache of memorized positions in their minds where they know the optimal move, but it's more about lots of ideas and patterns, which then show themselves immediately when you look at a position.
Watch any world class player solve puzzles and you'll find they have often solved it before 'you' (you being any person under master level) have even been able to figure out where all the pieces are. And it's not like they've ever seen the exact position before (at least not usually), but they've developed such an extreme intuition that the position just instantly reveals itself.
So one could call this some sort of memory as I suspect you're doing here with 'lifelong memory', but I think intuition is a far more precise term.
Anything beyond that goes into LTM. It takes around 5 seconds to put something into LTM. If the test talked about here has more than 3 things to remember, LTM must be in use and will be a limiting factor.
Any differences between people at that point likely refer to their chunking capabilities, i.e. if they can reduce complex patterns to a single entity to remember (each of which takes ~5 seconds).
Source: Human Problem Solving by Newell/Simon.
The same is not true for other things to memorize. "Memorizing highlighted circles on a grid" is quite different from chess patterns. So I don't think this test can be used to say anything about his relative capabilities.
This is why I said the test was quite adjacent to chess.
The memory game involved memorizing highlighted circles on a grid so even something ostesibly chess adjacent. Magnus did not do particularly well. Even when playing a blindfold sim against 'just' 5 people (the record is 48) he lost track of the positions (slightly) multiple times and would eventually lose 2 of the games on time.
But where Magnus is completely unrivaled is in intuition. His intuition just leads him in a better direction faster than other top players. This is both what makes him so unstoppable in faster time controls, and also so dangerous in obscure openings where he may have objectively 'meh' positions, but ones where the better player will still win, and that better player is just about always him.