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Re:Show HN: Demo of my web game about social persuasion by mbforbes on Saturday December 21, 2024 @08:18PM (#42483713)
Thank you, and thank you for the reference! I hadn't seen "Eliza," the emotional dashboard was really interesting / creepy / cool.

1. Exactly yes. The frontend is a light-ish amount of JavaScript + React, with a relatively enormous pile of my own janky CSS on top of (Framer) Motion, DaisyUI, and Tailwind.

2. No plot branching. Would love to add, but focused only on exploring the mechanics of conversational gameplay. Perhaps if it is ever successful enough for a sequel (ha!)

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