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Re:Ask HN: SWEs how do you future-proof your career in light... by indigoabstract on Monday December 16, 2024 @04:35PM (#42435715)
Yet, they were able to find a market for their products. He knew both how to code and what to code.

Ultima Underword was technologically superior to Wolfenstein 3D.

System Shock was technologically superior to Doom and a much better game for my taste. I also think it has aged better.

Doom, Wolf 3D and Quake were less sophisticated, but kicked ass. They captured the spirit of the times and people loved it.

They're still pretty good games too, 30 years later.

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