Re:Ask HN: SWEs how do you future-proof your career in light...
by watt on Monday December 16, 2024 @03:38PM
(#42435166)
In "Rocket Jump: Quake and the Golden Age of First-Person Shooters" id guys figure out that their product is the cutting-edge graphics, and being first, and are able to pull that off for a while. Their games were not great, but the product was idTech engines. With Rage however (id Tech 5) the streak ran cold.
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