Re:Mapping all 13.8 gigapixels of the Caves of Qud world map
by corytheboyd on Friday December 13, 2024 @11:45AM
(#42410117)
I too respect these games but cannot for the life of me play them. I’ve tried to get into DF a few times and it’s just too low-fidelity for me, nothing feels like it matters. It’s just not for me and that’s okay! Glad they made a bunch of hard earned money off of it on steam recently :)
Re:Mapping all 13.8 gigapixels of the Caves of Qud world map
by levabalkin on Friday December 13, 2024 @11:51AM
(#42410157)
This guy creates good tutorials for Caves of Qud and Dwarf Fortress
https://www.youtube.com/@BlindiRL
Re:Mapping all 13.8 gigapixels of the Caves of Qud world map
by pull_my_finger on Saturday December 14, 2024 @03:13PM
(#42419140)
Honestly I think you're doing Caves of Qud a disservice by comparing the two. Yes they are both very much heavy into procedural generation. But Caves of Qud is a roguelike/RPG. It's a game, where as Dwarf Fortress always felt more like a simulation. I've tried many times to get into DF to no avail. CoQ is quite hard but I think it's much more _fun_ to play.
I'll never play either, but they're super cool and deserve a footnote in gaming history.