Re:More than 300 game developers lost their jobs in one day,...
by Avicebron on Thursday December 05, 2024 @12:55PM
(#42330580)
> don't want to continously pay for a continuous service
Uhh... people do all the time, we invented a word for it, subscriptions. It's like the main form of non-ordinary expense people pay, the issue is that the product has to worth it, MTX focused games are so geared to the lowest common denominator they aren't fun (usually)
People want services, but don't want to continuously pay for a continous service. well, that's why MTX work. For every 100, 1000 people playing for free, you got some whale amortizing the cost for them.