Re:Gaming Console Ouya Raises $1 Million on Kickstarter in 8...
by checoivan on Wednesday July 11, 2012 @04:02PM
(#4231149)
Well, I've to admit I don't know the details of their closing, just what I've read. That they sold about 1.2 million copies according to VGchartz and an article quoted they needed 3 million to break even. Still, 1.2 million copies in 5 months that's a lot of copies. I've some friends doing games, and it boggles me how often I hear another AAA game studio shut down.
Not exactly. They broke even if not made a little profit on Kingdom of Amalur, not bad for a new IP from a new company. What killed them was they were building a massive MMO on the side that, according to the Giant Bomb guys, never had enough money to finish and were just funded from quarter to quarter based on new investments. A huge gamble. When the mayor came out saying they were a poor investment, their money dried up overnight and nobody would touch them. So, with a partially built MMO and bills needing to be paid they shut their doors. (source - ramblings from the Giant Bomb podcast and E3 interviews with David Jaffe)