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Re:Executing ARM Jazelle (JVM Bytecode) on the Wii's Starlet by miohtama on Wednesday November 27, 2024 @09:43AM (#42256470)
Likely licensing issue with Sun/Oracle?
Re:Executing ARM Jazelle (JVM Bytecode) on the Wii's Starlet by lxgr on Wednesday November 27, 2024 @10:43AM (#42256918)
One rationale I've seen somewhere is that they were intentionally trying to not commit to a stable instruction set they'd need to support going forward, i.e. intentionally make support very closely coupled to a specific JVM and OS implementation.

Of course it might just also have been a cooperation with a specific JVM vendor (that could then promote their JVM as the fastest on a given set of CPUs).