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Re:Executing ARM Jazelle (JVM Bytecode) on the Wii's Starlet by kmeisthax on Wednesday November 27, 2024 @01:58AM (#42253636)
>JavaScript float-to-i32 casts

To be clear, the behavior in question is Intel behavior that snuck its way into the JavaScript spec; ARM just doesn't wanna use the word "Intel" in public documentation. For similar reasons there's a few other places where there's an "alternate" execution mode that exists solely to emulate x86.

Re:Executing ARM Jazelle (JVM Bytecode) on the Wii's Starlet by MrBuddyCasino on Wednesday November 27, 2024 @06:26AM (#42255183)
> "alternate" execution mode that exists solely to emulate x86

Is this something different from TSO?

Re:Executing ARM Jazelle (JVM Bytecode) on the Wii's Starlet by fanf2 on Wednesday November 27, 2024 @07:04AM (#42255398)