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Re:Turbulenz HTML5 gaming platform and engine released free ... by asadjb on Tuesday July 10, 2012 @08:36AM (#4223394)
Perhaps they were not comparing the performance, but just trying to explain their product? However, it also says in the paper:

"Originally we created a technology demo using the Quake 4 assets. The demo created an FPS on top of the standard Turbulenz Engine but implemented a modern deferred renderer in place of Quakeʼs original forward renderer. Once we had this multiplayer demo running at over 60 fps with particle effects, full screen effects, character animations, a full physical environment, 3D audio, networking and the deferred lighting solutions, we decided that JavaScript was absolutely capable and suitable for creating modern games."

Re:Turbulenz HTML5 gaming platform and engine released free ... by rheeseyb on Tuesday July 10, 2012 @09:52AM (#4223735)
They showed this demo running live in Chrome, and to say it was awesome would be an understatement.