Re:Betable: Bringing real gambling to social casino games
by cellis on Monday July 09, 2012 @11:52PM
(#4222024)
Also don't just jump into this shit unless, you know, you have legal counsel that specializes in gaming. It's still a huge risk. E.g. U.S. customers could circumvent and bet on your site. Guess what, you're on the hook for that!
Re:Betable: Bringing real gambling to social casino games
by davidtyleryork on Monday July 23, 2012 @02:07PM
(#4282233)
That's incorrect cellis. Betable is handling all gambling, so any gambling-related legal risk (such as US customers gambling) is strictly our problem. This is why we have advanced geolocation, IP and identity checks.
Re:Betable: Bringing real gambling to social casino games
by cellis on Thursday July 26, 2012 @04:54PM
(#4298664)
Incorrect that U.S. developers of a game implementing Betable could be targets of legal action? Or incorrect that your software is circumventable?
Here's another question. Is Betable willing / able to provide legal counsel to U.S. developers who get squeezed by the FBI?
Re:Betable: Bringing real gambling to social casino games
by davidtyleryork on Monday July 23, 2012 @02:03PM
(#4282217)
Betable handles all of the gambling, so game companies working with us do not need licenses. This is a key piece of our value proposition: licenses cost millions of dollars and take years to acquire.
As for the revenue share, given the cost of licenses (mentioned above), and the significant increase in revenue that could come from real-money gambling, we think this is appropriate. Remember that we employ and manage the legal, fraud and compliance aspects of gambling that make it so expensive and time consuming. Also, this revenue share only applies to gambling revenue. Your IAP and ad revenue remains your own.
Edit: Just discovered the 50/50 revenue share. That's going to turn away a lot of potential customers.