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Re:Ask HN: How many studios / developers have moved away fro... by heigh on Friday November 22, 2024 @06:33AM (#42212958)
I moved to GoDot, which has been surprisingly decent. The risk of the policy and price changes, along with a genuine curiosity of the progress of GoDot was the reason for the move.
Re:Ask HN: How many studios / developers have moved away fro... by deciduously on Friday November 22, 2024 @08:16AM (#42213582)
I've never seen it stylized like this, with a capital D, is that the preferred branding?
Re:Ask HN: How many studios / developers have moved away fro... by danielbarla on Friday November 22, 2024 @08:53AM (#42213836)
I'm not the parent poster, but this was a fairly common misspelling of the name a few years back. I guess it makes more sense to a lot of people than the fairly obscure name and reference that Godot actually is [1].

> The name "Godot" was chosen due to its relation to Samuel Beckett's play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.

[1] https://en.wikipedia.org/wiki/Godot_(game_engine)#History

Re:Ask HN: How many studios / developers have moved away fro... by solardev on Friday November 22, 2024 @11:10AM (#42214962)
This whole time I thought it was a gaming engine for the Go language...
Re:Ask HN: How many studios / developers have moved away fro... by the__alchemist on Friday November 22, 2024 @10:34AM (#42214623)
What drove that choice over Unreal?