News for hackers. Stuff that matters.
Re:OpenStreetMap's New Vector Tiles by shpx on Tuesday November 19, 2024 @12:31PM (#42186005)
I can't believe they still haven't added a 2x pixel density version of the default map style. It's $CURRENTYEAR and we all have high pixel density phones. No one uses 1080p displays anymore. The default blurry version makes any page using OSM feel amateur.
Re:OpenStreetMap's New Vector Tiles by Firefishy on Tuesday November 19, 2024 @12:55PM (#42186298)
We don't offer 2x raster tiles because we simply don't have the resources to do it while keeping the tiles minutely updated and open access. We serve around 60k req/sec on a tiny donation backed budget.

The raster tiles are primarily for our OSM mappers to see their map changes rendered quickly to improve the feedback loop.

Re:OpenStreetMap's New Vector Tiles by Doctor_Fegg on Tuesday November 19, 2024 @12:53PM (#42186273)
Raster tiles hosted at tile.openstreetmap.org are not intended for widespread production use, they’re principally for mapper feedback. If you have a business need for something that doesn’t look “amateur” you should arguably be using a third party OSM-based service or hosting your own tiles.
Re:OpenStreetMap's New Vector Tiles by KameltoeLLM on Tuesday November 19, 2024 @03:17PM (#42187637)
> No one uses 1080p displays anymore Ever had to use some midrange business laptop, shitpix?
Re:OpenStreetMap's New Vector Tiles by junaru on Tuesday November 19, 2024 @12:57PM (#42186331)
> No one uses 1080p displays anymore.

I live in a bubble, the post.

Re:OpenStreetMap's New Vector Tiles by kiwijamo on Tuesday November 19, 2024 @09:27PM (#42190304)
Funnily enough I have 3x 1080p monitors in front of me. Maybe I am "no one". :)