Re:Speeding up the Rust edit-build-run cycle
by bippihippi1 on Monday November 18, 2024 @12:26PM
(#42174649)
the callstacks are hard to read and watching variables across context boundaries is difficult. yea you can pause the program with the debugger, but doing so doesn't give much of a picture of how the program is functioning. I've found seeing the prints from all the 'threads' gives a better sense of what's happening
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