News for hackers. Stuff that matters.
Re:Yggdrasil Network by AyyEye on Saturday November 16, 2024 @04:56PM (#42159697)
> At any rate, direct connections currently cannot be established between multi-hop peers, traffic gets routed through peers instead. I think this has something to do with the TCP choice.

Yggdrasil is designed for physical links and multi-hop routing first and foremost. Internet peering is just a way to test/use/join the network until then.

Re:Yggdrasil Network by macawfish on Sunday November 17, 2024 @01:57AM (#42162452)
I'd love if my private nodes could peer directly so I wouldn't need to route all traffic through my budget VPs.
Re:Yggdrasil Network by wolletd on Sunday November 17, 2024 @05:20AM (#42163237)
If only there was some technology that would allow every peer to have its globally unique address, making direct connections only a matter of firewalls.

I don't know, something like IPv4, but with more addresses...

Re:Yggdrasil Network by dinosaurdynasty on Sunday November 17, 2024 @10:52AM (#42164799)
Both tailscale (partially open source) and nebula (entirely open source, you have to host the "lighthouses" which assist in NAT punching yourself) do this. (Also tinc.)

Yggdrasil is basically researching a replacement for BGP, so hole punching isn't a priority. (There is a 3rd party project that does something like this for Yggdrasil, but nebula is probably the better fully open source option.)

Re:Yggdrasil Network by AyyEye on Tuesday November 19, 2024 @05:13PM (#42188665)
On ygg as long as the nodes are reachable they can peer. If your nodes are on LAN just turn on multicast peering it's fire and forget.