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Re:Blizzard-made Warcraft 1&2 remasters look like Zynga game... by Ukv on Saturday November 16, 2024 @02:43PM (#42158675)
In some places it looks almost as though they've taken the old tiles and fed them individually through some neural upscale/img2img diffusion.

The rocky coast[0] seems to change style slightly from tile-to-tile without much regard for how they fit together. The wall[1] has random artifacts, and equal trouble with tiling properly.

I think you could potentially avoid the tiling problem if you feed in a valid arrangements of tiles rather than each tile individually, and switch around the arrangement each diffusion step.

[0]: https://i.imgur.com/XTSFvAX.png

[1]: https://i.imgur.com/MgLqKA6.png

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