Re:Stabilizing the Obra Dinn 1-bit dithering process
by ChoGGi on Saturday November 09, 2024 @10:37AM
(#42094961)
Oh, I see a few on there I'd like to try out, thanks!
Re:Stabilizing the Obra Dinn 1-bit dithering process
by sph on Sunday November 10, 2024 @03:55AM
(#42099165)
That's a great list! I like that you even played small indie games like Slipways, which I found tons of fun! Bookmarked, our tastes are very similar
Re:Stabilizing the Obra Dinn 1-bit dithering process
by ronjouch on Sunday November 10, 2024 @09:28AM
(#42100420)
Thx :) . I found out about Slipways via Jonathan Blow (maker of The Witness), who was obsessed about it for a while and played it a lot on stream. I like that kind of smaller games you can summarize with "<genre>, distilled", as they often let me enjoy a <genre> I normally don't like.
Happened with Slipways (4X, distilled), but also with Into The Breach (Turn-by-turn combat, distilled), Islanders (Civilization, distilled), or Thronefall (Real-Time Strategy, distilled).
> Outer Wilds is in my all time Top 3 games ever made
Hey, same, it's at spot #3 of my "absolute best" list, https://ronan.jouchet.fr/games#outerwilds . The list I was sharing my "for non-gamers" list, and I stand by the fact that Outer Wilds has non-negligible chances to be a bad experience for very-non-gamers. I know it because I've seen it:
1. The very-non-gamer has zero chance of being able to navigate a 3d space before many hours of manipulating a twin-stick gamepad or kb+mouse ...
2. ... And some of them even get nausea from the 6-axis degrees of freedom spacecraft navigation needed by games like Outer Wilds or Descent!