Re:Show HN: fontBomb - Stylishly destroy the web
by plehoux on Friday July 06, 2012 @04:02PM
(#4209369)
Some randomness would effectively be great to add! As for the sprites, I really wanted to focus on font and simplicity. It is much more about the chaos of many destructions, than about a single explosion.
I might add different velocity depending on the mousedown event duration. The longer you press, the bigger the explosion get.
Tks for your comments!
A couple of suggestions, speaking as a front-end designer / occasional indie-game artist:
- I don't know how you're calculating it, but consider adding a bit of randomness to the effect radius. This way, you won't be blasting perfect circles each time.
- If keeping the graphics CSS-only isn't a priority, consider some sprites! If you need a sooty blast scar or maybe a simple explosion sprite, I'd be glad to lend a hand.