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Re:Native C/C++ Like Performance For Java Object Serialisation by pron on Thursday July 05, 2012 @05:48PM (#4205155)
Network i/o puts a much bigger constraint on latency and throughput than serialization, so in practically all cases serializing to ByteBuffers using the standard ByteBuffer API (without resorting to Unsafe) would be just fine.
Re:Native C/C++ Like Performance For Java Object Serialisation by mjpt777 on Thursday July 05, 2012 @05:53PM (#4205182)
State of the art network hop is less than 3us so this is relevant. For on box IPC which can be as low as 100ns then very very relevant.
Re:Native C/C++ Like Performance For Java Object Serialisation by shrughes on Thursday July 05, 2012 @10:28PM (#4206086)
CPU can easily be the throughput bottleneck if you add enough network bandwidth.

It doesn't just happen in Java, it happens in C++ stuff too, and it can even be the throughput bottleneck for data going from the right kind of disk to the network -- that's why zero-copy I/O exists.