Re:Implementing a Tiny CPU Rasterizer
by bob1029 on Friday November 01, 2024 @07:33PM
(#42022638)
I was super into this sort of thing until I hit triangle clipping concerns in homogeneous coordinate space.
Filling the triangle and spinning the cube are the perfect level of difficulty if you want to get your hands a bit dirty and achieve that sense of accomplishment. Anything beyond this starts to feel like a very risky time-reward tradeoff.
Filling the triangle and spinning the cube are the perfect level of difficulty if you want to get your hands a bit dirty and achieve that sense of accomplishment. Anything beyond this starts to feel like a very risky time-reward tradeoff.