Re:Apple's M4 Max chip is the fastest single-core performer ...
by TinkersW on Friday November 01, 2024 @07:01PM
(#42022389)
Latency of communication with GPU is too large, and GPUs suck at things CPUs are good at.
Re:Apple's M4 Max chip is the fastest single-core performer ...
by rbanffy on Saturday November 02, 2024 @06:57AM
(#42025546)
Wouldn’t the latency be because of no shared memory and game context data having to go over the PCIe bus?
GPUs suck at branchy code, but is that the case with this simulation data? I can see why it’d suck for NPC simulation, but not physics.
Why not move at least some of that into the GPU as well? Lots of different branchy code paths for the in-game objects?