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Re:Oasis: A Universe in a Transformer by sangnoir on Friday November 01, 2024 @03:17PM (#42020535)
I found the visual artifacts annoying. I wonder if anyone has trained models on pre-rasterizarion game engine output like meshes/material, camera or even just the raw OpenGL calls. An AI that generates inputs to an actual renderer/engine will solve visual fidelity

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