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Re:A comparison of Rust's borrow checker to the one in C# by zigzag312 on Thursday October 31, 2024 @06:17AM (#42005263)
Games would need alternative GC optimized for low latency instead of maximum throughput.

AFAIK it has been possible to replace the GC with alternative implementation for the past few years, but no one has made one yet.

EDIT: Some experimental alternative GC implementations:

https://github.com/kkokosa/UpsilonGC

https://www.codeproject.com/Articles/5372791/Implementing-a-...

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