Re:A comparison of Rust's borrow checker to the one in C#
by Kipters on Thursday October 31, 2024 @05:12AM
(#42004822)
.NET Core 1.0 was released cross-platform 8 years ago though, there's a ton of new devs for who it has always been cross-platform
Re:A comparison of Rust's borrow checker to the one in C#
by WD-42 on Thursday October 31, 2024 @10:47AM
(#42007472)
And Rust 1.0 (which this article seems to be comparing against) came out 9 years ago. These things take time.
Re:A comparison of Rust's borrow checker to the one in C#
by palmfacehn on Thursday October 31, 2024 @11:00AM
(#42007607)
Reading this thread is the first I'm learning of this. Even with the enthusiasm expressed here, I'm still suspicious that there will be incompatibilities. Microsoft has a history of doing things a certain way.
Re:A comparison of Rust's borrow checker to the one in C#
by sfn42 on Friday November 01, 2024 @12:45PM
(#42018837)
We use .NET for pretty much everything that doesn't run in a browser, our apps run in Linux containers and devs use windows/Linux/Mac with no issues.
GUI libraries might have some potential for improvement but I would reach for C# for any task that didnt strictly require a different language.
Re:A comparison of Rust's borrow checker to the one in C#
by Kipters on Sunday November 03, 2024 @03:51PM
(#42036009)
That's your bias and not the language fault, everything works pretty much the same across every OS, I haven't developed non-UI C# apps on Windows since 2018 (because of course you need Windows to build WinUI and WPF apps, but you have options on macOS and Linux too)
And don’t bring up mono, etc. it was a dumpster fire then and it’s only recently gotten better. It tough for any tech to shed a very long negative legacy.