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Re:An indie studio created a game based on Stanislaw Lem's n... by krisoft on Tuesday October 29, 2024 @04:40AM (#41980968)
Oh look who is the boss!

Tell us: when you bought hacker news where there a lot of negotiations or did you just tell them that you have it now and that was that?

Personally i could’t care less about spoilers even when they are actual spoilers. If the work is any good it will work with or without knowing details just the same. In this case there is so little information shared that we can’t even talk about it being a spoiler. Not worth wrapping ones mind about it.

Re:An indie studio created a game based on Stanislaw Lem's n... by nosianu on Tuesday October 29, 2024 @05:01AM (#41981083)
> If the work is any good it will work with or without knowing details just the same

Counter example:

Only because the twist of the actual reveal of what project Horizon Zero Dawn really was (in the game of that name) did it become a very emotional moment for me. I had to stop the gameplay video (I never play games, I watch the stories of story-rich games on Youtube) and cry for a bit.

Surprises and "reveals" can be important.

I agree with spoilers found in discussions about a work though. One has to expect finding them there, and it is easily avoided by not reading a discussion about a work before you read or watched it.

Re:An indie studio created a game based on Stanislaw Lem's n... by andrewflnr on Tuesday October 29, 2024 @01:25PM (#41987031)
Personally I agree. You only get one chance to learn something for the first time. But of course the central mystery of a whole game is a much more specific and interesting spoiler than "someone in the story dies, probably", which is the alleged "spoiler" I started by asking about.