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Re:Brush – a new super compatible Gaussian splatting engine ... by rallyforthesun on Friday October 25, 2024 @09:49AM (#41945261)
Thank you for releasing this. It is the first option afaik, to generate a 3D Gaussian on a Mac without a gpu (using M1 Pro). It is quite slow, but quick enough to test-train a dataset while onsite, without the need to carry heavy workstations around! I really like the option to use rerun.io for training analytics. Again, thank you.
Re:Brush – a new super compatible Gaussian splatting engine ... by ArthurBrussee on Friday October 25, 2024 @10:11AM (#41945494)
You're welcome and thank you for trying it out!

Hard at work to make performance better - the "main" kernels are at least as fast as gSplat, so now need to remove other overheads.

That, and make splatting train more efficiently in general, lots of compute is wasted on small steps.

Ps: the web version takes a minute to warm up and is generally slower, do try a native version if you haven't yet!

Re:Brush – a new super compatible Gaussian splatting engine ... by rallyforthesun on Friday October 25, 2024 @11:53AM (#41946458)
Thanks for the advice, i did compile the repo on my m1 using vs code, but i do compare the speed to my workstation RTX4090, that comparison is not appropriate.