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Re:Brush – a new super compatible Gaussian splatting engine ... by ArthurBrussee on Friday October 25, 2024 @06:23AM (#41943888)
Not a dumb question! This first version is still mainly targetted at people who are in this area and generate some excitement, I do hope to make this more accesible though!

The inputs are 1. images 2. with a pose. The usual way to get poses for your images is https://github.com/colmap/colmap.

The output is a 3D model. Specifically a "Gaussian Splat", which is a sort of fuzzy point cloud. There are some tools out there to view & edit these (besides Brush), eg. https://playcanvas.com/supersplat/editor.

Re:Brush – a new super compatible Gaussian splatting engine ... by andybak on Friday October 25, 2024 @07:44AM (#41944301)
Considering pose generation is often the slowest part - any plans to tackle this? There's quite a few papers that claim to do away with COLMAP.
Re:Brush – a new super compatible Gaussian splatting engine ... by ArthurBrussee on Friday October 25, 2024 @07:48AM (#41944337)
Yes :) But it will take a while!