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Re:A not so fast implementation of cosine similarity in C++ ... by worstspotgain on Tuesday October 15, 2024 @07:39PM (#41854224)
Interesting read. However, its ultimate conclusion is just the long way of saying that if you use ultra-optimized libraries, and you call them at a rate much lower than their inner loop rate, then it doesn't matter which language you wrap them with.

This is the standard counter to "interpreted languages are slow" and is as old as interpreting itself.

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