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Re:Pumpkin: A Modern Minecraft server written in Rust by nijave on Tuesday October 15, 2024 @01:09PM (#41850689)
The limitation isn't the Java version, it's the way the MC code was architected.

Iirc part of original Minecraft's performance limitations were high object create/destroy rate leading to lots of garbage collection. With that in mind, picking a non-GCd language isn't completely crazy.

Re:Pumpkin: A Modern Minecraft server written in Rust by kgeist on Tuesday October 15, 2024 @02:25PM (#41851542)
It was the other way around: say, the original code as written by Notch had functions like setPosition(x,y,z) and it was okay. When Jeb got in charge, he said "it's not object-oriented enough" and rewrote everything to setPosition(position). And boom, 1GB/sec allocations...
Re:Pumpkin: A Modern Minecraft server written in Rust by intelVISA on Tuesday October 15, 2024 @05:03PM (#41853091)
How horrifying!
Re:Pumpkin: A Modern Minecraft server written in Rust by philipwhiuk on Tuesday October 15, 2024 @08:21PM (#41854441)
I'm just saying, there's nothing "modern" about multi-threading.