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Re:AAA Gaming on Asahi Linux by mrpippy on Thursday October 10, 2024 @08:39PM (#41805013)
Metal 3 (in 2022) added mesh shaders, which can be used to emulate geometry shaders.

We (CodeWeavers) are doing this in (a fork of) MoltenVK, and Apple’s D3DMetal is as well.

Re:AAA Gaming on Asahi Linux by achandlerwhite on Friday October 11, 2024 @12:09PM (#41810754)
Hi, is there a plan to submit these changes back up to MoltenVK?
Re:AAA Gaming on Asahi Linux by mrpippy on Friday October 11, 2024 @03:13PM (#41812553)
We would still like the changes to be upstream but they may need more polish, and it spawned a conversation about the division of responsibilities between SPIRV-Cross and MoltenVK:

https://github.com/KhronosGroup/SPIRV-Cross/pull/2200 https://github.com/KhronosGroup/SPIRV-Cross/pull/2204

Re:AAA Gaming on Asahi Linux by pmarreck on Saturday October 12, 2024 @08:46AM (#41818669)
Thanks for your efforts in this space!