Re:My first game with Carimbo, my homemade engine
by johnnyanmac on Wednesday October 09, 2024 @06:58AM
(#41786455)
I've been looking into Stride[0] for a bit and it seems to meet most of your requirements. I'm not sure at all about embedded support but it does seem to treat Linux as a first class citizen for once.
the main up/downside is that it's a C# engine. So it won't necessarily be as hyper-optimal as c++ without some discipline on what parts of the language you use (hint: avoid LINQ at all costs in the hot loop, and look at the newer ways in C# on how to utilize unmanaged collections).
the main up/downside is that it's a C# engine. So it won't necessarily be as hyper-optimal as c++ without some discipline on what parts of the language you use (hint: avoid LINQ at all costs in the hot loop, and look at the newer ways in C# on how to utilize unmanaged collections).
0: https://www.stride3d.net/