Re:Home-Made RTOS on Renode Simulation
by Eplankton on Monday October 07, 2024 @08:19AM
(#41765255)
The original document is written in Chinese so far, and I'll release an English version with further development. But the major recognizable difference is the RAII-wrapper for many synchronous primitives like mutex/semaphore/message queue/spin-lock, also I've been trying to add async programming mechanism that is similar to those in Rust by taking advantage of C++20 coroutines, including an trivial implementation of future<T> that needs no dynamic allocation(which is crucial in embedded system context).
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