Functional programming seems too limiting and OTP seems more complicated than I would have hoped for a supposedly distributed concurrency system.
I'm sure it's just a skill issue on my part. Right now I'm way too rust-brained. I've heard lots of things about gleam being good for productivity but I don't feel unproductive writing web apps in Rust but I felt every unproductive trying to write a non-trivial web app in gleam
And if you feel like you're stuck and need help Gleam's Discord is a great place to ask questions :)
For Gleam I was trying to write the whole FE + BE in the same language - I really like that it can be compiled to JS, and I'm honestly sick of the whole React + seven thousand dependencies game, so I was using Lustre (an Elm-like library for Gleam). And again, I've programmed an app in Elm, after a lot of hair pulling, and in the end I didn't enjoy it that much.
I've gone through tutorials and I don't understand things like types having different wildly unrelated constructors, currying (I didn't notice much currying in Gleam but really disliked it in Elm, I cannot follow past the first or second arrow). For writing the front end of the app, I would make _zero_ progress unless referring to other Github projects (and it was hard to find any since Gleam was so new). Anyway, if someone has a book or something that can teach me this stuff it would be great. I want to use the OTP and a single language for FE/BE that's not JS. I'm not dumb, I've been programming since I was a little kid, but maybe I'm too stuck in imperative models.
I’d like to dig into the OTP library (I’m curious if anyone has worked with it much?) and create a state chart library with it, but I’m still firmly in the “I don’t totally get it” camp with a few parts of Gleam. I don’t deny that it’s pragmatic. Maybe it’s more so that I’m not up to speed on functional patterns in general. I was for years, but took a hiatus to write code for a game engine and supporting infrastructure. It was so Wild West, but I kind of liked it in the end. Lots of impure, imperative code, haha.