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Re:Show HN: Bringing multithreading to Python's async event ... by game_the0ry on Thursday October 03, 2024 @12:07PM (#41732005)
> Sure, this works sometimes. But sometimes you have mountains of code and infrastructure dedicated to one platform, and it's worth the effort to round off the occasional square peg in the interest of operational simplicity/consistency.

I agree with this, this is a fair trade off, but not the direction I would go as a matter of preference.

Re:Show HN: Bringing multithreading to Python's async event ... by maest on Thursday October 03, 2024 @02:27PM (#41733440)
What's the alternative, though?

1. Rewrite the whole thing 2. Carve out the high perf component into a separate system and also deal with the overhead of marshalling data between two different systems?