Re:The metaverse didn't die. It moved inside Microsoft Fligh...
by Sohcahtoa82 on Friday September 27, 2024 @09:14PM
(#41677096)
It's been a long time and I only did it a little bit.
Buttons are easy enough to work with, same with levers. Dials were hard though because the normal human behavior is to pinch a dial, but in VR, you can only really grab, and knowing where exactly the game will deal with your grab on a small dial is tricky, especially if it's an autopilot dial with nested dials.
It'd probably work better if I had a VR system that had hand detection rather than needing controllers.
Buttons are easy enough to work with, same with levers. Dials were hard though because the normal human behavior is to pinch a dial, but in VR, you can only really grab, and knowing where exactly the game will deal with your grab on a small dial is tricky, especially if it's an autopilot dial with nested dials.
It'd probably work better if I had a VR system that had hand detection rather than needing controllers.