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Re:Orion, Our First True Augmented Reality Glasses by adastra22 on Wednesday September 25, 2024 @10:38PM (#41653986)
I think the Quest/Index/etc. controllers are a far better form factor than a cylindrical tube, for this use case. But then I also think we should be adding XBox controller input to CAD applications and such, so maybe I am the weird one. We should get over the idea that gamepad = unprofessional, because these are seriously engineer, ergonomic, highly sensitive input devices.

If all you wanted was a pointing device to make selections on a 2D gui interface, then the laser pointer form factor would be better. But I’m going to be an old fart and ask why are you doing this in AR then? Just use a screen. I’m more interested in the different human interface possibilities that are opened up by tactile input and 3D visual controls.

Re:Orion, Our First True Augmented Reality Glasses by nick3443 on Wednesday September 25, 2024 @11:48PM (#41654361)
The Valve index controllers are awesome as well.
Re:Orion, Our First True Augmented Reality Glasses by adastra22 on Thursday September 26, 2024 @09:03PM (#41665263)
We should be using index controllers to build “grabby” UIs. I’m curious what this could turn into. It opens up a whole new human computer interface medium for intrinsically spatial applications, just like a good stylus on a tablet opened up creative use cases.