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Re:Valve is testing ARM64 support for popular games by shmerl on Sunday September 22, 2024 @11:24PM (#41622161)
Point is that Apple is deliberately blocking Vulkan support. Which prevents things like Wine / Proton from offering decent performance for games there (MoltenVK is not really adequate for that).

Being it's Apple, not some kind of poor entity who can claim lack of resources, I'd say they very much on purpose disregard gaming as a use case and therefore it's a strong reason to stay away from Apple to begin with if you do care about it as a user (gamer).

Re:Valve is testing ARM64 support for popular games by hot_gril on Sunday September 22, 2024 @11:33PM (#41622191)
I just play whatever games happen to work on Mac. Which isn't a lot of them, but it's enough.
Re:Valve is testing ARM64 support for popular games by zaptrem on Monday September 23, 2024 @12:43AM (#41622438)
Many games that work in Wine work just fine in GamePortingToolKit (which is just an Apple-written patch on top of CrossOver which is just more patches on top of Wine)
Re:Valve is testing ARM64 support for popular games by ElFitz on Monday September 23, 2024 @02:06AM (#41622751)
> deliberately blocking

What do you mean by that?

Re:Valve is testing ARM64 support for popular games by shmerl on Monday September 23, 2024 @03:43PM (#41629746)
Unlike Linux, Windows and etc. I don't think even GPU makers can provide their own implementation of Vulkan there - only Apple can do that. And they refuse. So it can be considered a deliberate blocking.
Re:Valve is testing ARM64 support for popular games by ElFitz on Tuesday September 24, 2024 @08:27AM (#41635770)
I see. It’s possible.

I personally believe, considering their track record, it’s more likely they simply don’t care about it.

More experienced macOS and iOS developers will probably be able to confirm that Apple basically only invests efforts in what Apple wants, whatever that is, and nothing else.

Re:Valve is testing ARM64 support for popular games by latexr on Monday September 23, 2024 @05:02AM (#41623952)
> I'd say they very much on purpose disregard gaming as a use case

Considering they made Metal, and the Game Porting Toolkit, and Game Center, and specific tabs for games in the App Stores, and Apple Arcade, and added native support for game controllers, and have dedicated sections of their keynotes to gaming, it is pretty clear they don’t disregard gaming as a use case. Tim Cook’s Apple is bad in a lot of ways, but it isn’t that stupid to ignore that lucrative of a market which fell on their lap.

What you mean is they’re not embracing gaming the way you want. Which is fine to complain about, I also would prefer a different approach, but saying they’re purposely disregarding gaming does not align with reality.

Re:Valve is testing ARM64 support for popular games by shmerl on Monday September 23, 2024 @03:25PM (#41629591)
> What you mean is they’re not embracing gaming the way you want

Yes. And I consider it disregarding when it comes to the needs of gamers (or users in general really). Apple's approach is always shoving in their users' faces "that's the way to do it". As I said, it's a major reason to completely stay away from them.