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Re:Concord had a dev culture of toxic positivity that halted... by Strom on Saturday September 21, 2024 @09:51AM (#41609969)
> Were the people working on this game dogfooding it themselves?

Well they certainly weren't dogfooding it after launch. The Concord credits list 1,972 professional roles [1] while a week after release the game had fewer than 150 players on Steam. [2] The game was so bad that not even the people who spent 8 years working on it had any interest in it.

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[1] https://www.mobygames.com/game/229488/concord/credits/playst...

[2] https://steamdb.info/app/2443720/charts/#max

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