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Re:Concord had a dev culture of toxic positivity that halted... by jprete on Saturday September 21, 2024 @08:49AM (#41609637)
Disregarding the finances, 150 people spent eight years of their life on this. I don't think they were all just phoning it in and paying the bills. It probably stings more than a little bit.
Re:Concord had a dev culture of toxic positivity that halted... by aleph_minus_one on Saturday September 21, 2024 @09:20AM (#41609789)
> 150 people spent eight years of their life on this.

Wasting a huge part of your life for your employer is what you get paid for if you have a job.

Re:Concord had a dev culture of toxic positivity that halted... by some_random on Saturday September 21, 2024 @02:52PM (#41611874)
This might be hard for you to believe but some people actually want their work to be more than just an exchange of their time for money.
Re:Concord had a dev culture of toxic positivity that halted... by aleph_minus_one on Saturday September 21, 2024 @06:00PM (#41612951)
> some people actually want their work to be more than just an exchange of their time for money.

Nearly everybody has grandiose wishes.

Re:Concord had a dev culture of toxic positivity that halted... by flohofwoe on Sunday September 22, 2024 @04:30AM (#41615574)
Yes, but on the other hand working on one game after another that are never released or flop spectacularly is not unusual at all in the games industry, especially in AAA (the long development cycle until the money stopped flowing is though).