News for hackers. Stuff that matters.
Re:Zb: An Early-Stage Build System by IshKebab on Thursday September 19, 2024 @04:40PM (#41596182)
Interesting. I feel like I would have gone with Starlark over Lua, but I guess it's good to have options.

Does it support sandboxing?

Re:Zb: An Early-Stage Build System by zombiezen on Thursday September 19, 2024 @05:36PM (#41596596)
Not yet, but I've hacked up most of the Linux sandboxing: https://github.com/256lights/zb/issues/29

I want to introduce Windows sandboxing, too, but I'm not as confident about how to do that: https://github.com/256lights/zb/issues/31

Re:Zb: An Early-Stage Build System by zombiezen on Thursday September 19, 2024 @06:27PM (#41596990)
Oh and as for Starlark, I went into more detail over in this thread: https://news.ycombinator.com/item?id=41596426
Re:Zb: An Early-Stage Build System by israrkhan on Thursday September 19, 2024 @05:56PM (#41596771)
You need bazel if you need starlark & sandboxing
Re:Zb: An Early-Stage Build System by IshKebab on Friday September 20, 2024 @02:34PM (#41604431)
Well yeah. Starlark and sandboxing are the best things about Bazel, but it could still definitely be improved. So I'm still curious about other build systems.

I think making a new build system without sandboxing (or at least a plan for it) would be pretty stupid.

Fortunately he is planning it.