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Re:Porting SBCL to the Nintendo Switch by Shinmera on Friday September 13, 2024 @11:28AM (#41532125)
I'm not doing the SBCL parts, that's all Charles' work that I hired him for. My work is the portability bits that Trial relies on to do whatever and the general build architecture for this, along with the initial runtime stubbing.

And, as mentioned, *her :)

Re:Porting SBCL to the Nintendo Switch by cellularmitosis on Friday September 13, 2024 @11:45AM (#41532282)
Holy cow, Kandria looks amazing. Is it also developed using Trial? https://www.youtube.com/watch?v=usc0Znm-gbA
Re:Porting SBCL to the Nintendo Switch by Shinmera on Friday September 13, 2024 @12:41PM (#41532859)
Yes, it's also open source: https://github.com/shirakumo/kandria

My current unannounced project is a lot more ambitious still, being a 3D hack & slash action game. I post updates about that on the Patreon if you're interested.