Switch games still have markedly diverse graphic styles (and _great_ art direction).
Somebody show this guy the PS4 sales compared to the Switch. If you actually believe this, you won't believe your eyes.
yes, adversity breeds character. did Star Wars get better when Lucas got unlimited money and green screens?
Having hardware limitations forced devs to scope their vision appropriately and focus on the aspects they actually wanted to emphasize.
so to do that cheaply you need to use some kind of vector art. which gives everything this kind of vector smoothness which eliminates some of the roughness which gives character and charm.
but i agree that the switch is the closest remaining thing to that past era.
4k also requires upscaling or minimizing work per pixel, which encourages everyone to use similar methods.
FF7 and Hogwarts do both use Unreal, yes.
and now with realistic graphics, even games are starting to all look the same to me. i feel that the limitation born art and era-specific traits of the pre-HD era have been lost.
i just dont feel anything looking at these new games. but then i'm not young anymore.