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Re:Apple iPhone 16 Pro and iPhone 16 Pro Max by FireBeyond on Monday September 09, 2024 @08:50PM (#41496018)
True, sure. But someone mentioned the canonical example I was thinking of: Stage Manager. That is a 100% software feature that was arbitrarily gated.
Re:Apple iPhone 16 Pro and iPhone 16 Pro Max by scosman on Tuesday September 10, 2024 @12:12AM (#41497090)
Unless I'm mistaken, stage manager requires running 5 apps simultaneously when iPads were previously limited to 1 or 2? That includes 5 render pipelines (way more pixels to push than exist on the physical display). There would be hardware load on pretty much every key piece of hardware (GPU, CPU, memory, caches, disk), and by a non trivial factor.
Re:Apple iPhone 16 Pro and iPhone 16 Pro Max by FireBeyond on Tuesday September 10, 2024 @11:57AM (#41502146)
So why gate it on macOS?
Re:Apple iPhone 16 Pro and iPhone 16 Pro Max by scosman on Wednesday September 11, 2024 @01:13PM (#41513361)
Same reason. Rendering more apps at full screen in real time takes a ton of GPU. Adds ~5x the pixels, and 5x screen scale transforms+effect. All the optimizations for “that’s hidden”/“that’s background” go out the door.