Re:Godot founders had desperately hoped Unity wouldn't 'blow...
by tedunangst on Friday September 06, 2024 @04:21PM
(#41469429)
Why did all these migrating game developers pick unity in the first place if they wanted to release a copyleft game?
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Re:Godot founders had desperately hoped Unity wouldn't 'blow...
by PlattypusRex on Friday September 06, 2024 @04:42PM
(#41469560)
My reply had nothing to do with Unity. It was directed at the statement that Unreal being source-available is somehow equivalent to being able to freely fork and modify Godot to add specific features.
Furthermore, many of these devs have been on Unity for many years, not because it was the best, but because it was pretty much the only accessible and modern choice for smaller projects before Godot and other open-source engines were mature enough to release games with.