For example, retrieving the raw fd from a BorrowFd is unsafe even though there’s no memory corruption issues.
I was just replying to OP that claimed that safety issues in an abstraction are a bug in the abstraction. While that’s a good general rule of thumb, I was highlighting how there are safety issues that are difficult to guarantee within some abstractions.
* and adding on this, technically even using only safe code there’s a few examples how you can create memory unsafety. The canonical example is opening /proc/mem as a file and overwriting memory out from under Rust’s ownership model. This just goes to show how difficult it is to provide a completely safe abstraction even when you limit yourself to memory safety so treating every safety issue a buggy abstraction is too strong. It’s an important opportunity to review but it could just be intractable and you have to establish other conventions to solve the issue
That's the mechanism by which the safety invariant is enforced, not a description of the safety invariant itself; it's the "how", not the "why". The safety invariant itself can be roughly summarized as "memory corruption can't originate in safe code".
> retrieving the raw fd from a BorrowFd is unsafe
No it isn't. https://doc.rust-lang.org/std/os/fd/struct.BorrowedFd.html#m...
> opening /proc/mem as a file
I think the Ferrocene people are working on a more formal definition of memory safety in Rust that excludes things like this, since of course no program can defend itself against it.
There are some cases, especially when embedding other runtimes with different invariants, where Rust's safety model isn't quite expressive enough and so people are forced to provide unsound APIs for the sake of practicality. https://docs.rs/pyo3/latest/pyo3/marker/index.html#drawbacks is an example. None of those have been cited here, though, and it's not clear to me that firmware inherently imposes this kind of challenge; as far as I can tell, it's perfectly possible to write sound Rust APIs for firmware.
This isn't much different than saying that C safe language if you write it perfectly.
> definition of writing a safe abstraction
That definition is not guaranteeing safety, because that is usually not possible. It just about limiting risky areas.
It is the fault of the one who wrote the abstraction.
The difference is in C, the entire language is unsafe, whereas in Rust only the bits marked `unsafe` are unsafe. Most Rust code does not need to use `unsafe` at all, and by extension most Rust developers don't need to touch `unsafe`. And for those developers who do use `unsafe`, instead of having to prove every single line of the program is safe like you do in C, you only have to prove that the tiny subset of the program contained within `unsafe` is safe.
Edit: who voted me down? This is literally the definition of writing a safe abstraction around unsafe code in Rust. If the user of your safe abstraction can trigger a segfault or UB or otherwise do something that is supposed to require unsafe, then your safe abstraction is buggy.