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Re:America's Oldest Board Game Teaches 19th-Century Geography by 082349872349872 on Monday September 02, 2024 @03:18PM (#41428060)
It's amusing how this game, by avoiding cubical dice and requiring knowledge of city names and populations to advance, is firmly on the side of "skill: good, luck: bad" for didactic games, while Moksha Patam, the precursor of Snakes & Ladders, was deliberately employed to teach the opposite lesson, "skill: useless, destiny: everything".

https://en.wikipedia.org/wiki/Snakes_and_ladders#History

Re:America's Oldest Board Game Teaches 19th-Century Geography by pimlottc on Monday September 02, 2024 @07:58PM (#41429807)
It doesn’t use dice but a teetotum is basically the same thing. It’s a spinning top with numbers on the sides, much like a dreidel.

https://en.m.wikipedia.org/wiki/Teetotum