Re:SDL3 new GPU API merged
by westurner on Friday August 30, 2024 @10:04PM
(#41406118)
Can the SDL terminal emulator handle up-arrow /slash commands, and cool CLI things like Textual and IPython's prompt_toolkit readline (.inputrc) alternative which supports multi line editing, argument tab completion, and syntax highlighting?, in a game and/or on a PC?
[ Parent
| on HN ]
I think you're confusing the roles of terminal emulator and shell. The emulator mainly hosts the window for a text-based application: print to the screen, send input, implement escape sequences, offer scrollback, handle OS copy-paste, etc. The features you mentioned would be implemented by the hosted application, such as a shell (which they've also implemented separately).
Does the SDL terminal emulator support enough of VT100, is it, to host an [in-game] console shell TUI with advanced features?
I'm not related to hnlmorg, but I'm assuming the project they refer to is mxtty [1], so check for yourself.